Category: iOS 18

  • Free translation API — using the iOS 18’s system Translation framework in your app (SwiftUI or UIKit)

    Photo from Apple documentation

    If you offer contents within your app and are targeting users around the world, you probably want translation feature. User submitted texts can be in all kinds of languages, and providing a translation feature will enrich your user experience.

    For example, in my Mastodon, Misskey, Bluesky, Nostr all in one client SoraSNS, I used the similar technique described in this article for free translation API.

    Using online API provided by companies like Google or DeepL can incur a fee, which indie developers like myself find it difficult.

    The answer: The Translation Framework

    Ever since iOS 14 in 2020, Apple has introduced the system Translation app. It is a very simple yet elegant app with just a single text box. What’s more, Apple’s translation app allows you to download for local translation as well.

    In iOS 18, Apple has opened the translation API, so your app can use it to translate content.

    Enough story telling. Let’s get started!

    Notice: You have to test these APIs on real devices. The Translation feature does not work in simulator! (wired-ly sometimes the pre-build UI does work in simulator LOL)

    Present pre-built translation UI in SwiftUI

    Your SwiftUI app can present a pre-built Apple translate app popup, within your own app.

    First, import the Translation framework. You can also use the #if canImport(Translation)statement to check if the system supports it. For example, if the user is running iOS 18 and up, provide the translation feature; if the user is running iOS 17 and below, fallback to an online translation service or hide the translation button.

    #if canImport(Translation)
    import Translation
    #endif

    Then, create a @State variable that controls when the translation dialog is shown. Initially, it is false and you set it to true once you want to present the translated result:

    @State private var isTranslationShown: Bool = false

    Then, attach the translationPresentation view modifier to your view component, with the isPresented parameter set to the binding of the variable that controls whether it is shown or not, and the text parameter set to the text you want to translate.

    Form {
    // ... //
    }
    #if canImport(Translation)
    .translationPresentation(isPresented: $isTranslationShown,
    text: self.sourceText)
    #endif

    Here is the full example code:

    import SwiftUI

    #if canImport(Translation)
    import Translation
    #endif

    struct PopupTranslation: View {

    @State private var sourceText = "Hello, World! This is a test."

    @State private var isTranslationShown: Bool = false

    var body: some View {

    NavigationStack {
    Form {

    Section {
    Label("Source text", systemImage: "globe")

    TextField("What do you want to translate?",
    text: $sourceText,
    axis: .vertical)
    }

    }
    .toolbar {
    ToolbarItem(placement: .topBarTrailing) {
    Button("Translate") {
    self.isTranslationShown = true
    }
    }
    }
    #if canImport(Translation)
    .translationPresentation(isPresented: $isTranslationShown,
    text: self.sourceText)
    #endif
    }

    }

    }

    #Preview {
    PopupTranslation()
    }

    Now, if you run it, you will get a simple translation popup when the user presses the translate button:

    You can also add a button within the present popup so user can quickly provide the translated text to your app:

    //
    // PopupTranslation.swift
    // iOSTranslationVideo
    //
    // Created by msz on 2024/12/01.
    //

    import SwiftUI

    #if canImport(Translation)
    import Translation
    #endif

    struct PopupTranslation: View {

    @State private var sourceText = "Hello, World!"
    + @State private var targetText = ""

    @State private var isTranslationShown: Bool = false

    var body: some View {

    NavigationStack {
    Form {

    Section {
    Label("Source text", systemImage: "globe")

    TextField("What do you want to translate?",
    text: $sourceText,
    axis: .vertical)
    }

    + Section {
    + Label("Translated text", systemImage: "globe")
    + Text(targetText)
    + }

    }
    .toolbar {
    ToolbarItem(placement: .topBarTrailing) {
    Button("Translate") {
    self.isTranslationShown = true
    }
    }
    }
    #if canImport(Translation)
    .translationPresentation(isPresented: $isTranslationShown,
    text: self.sourceText)
    + { newString in
    + self.targetText = newString
    + }
    #endif
    }

    }

    }

    #Preview {
    PopupTranslation()
    }

    In the above code, we added a code block for the translationPresentationview modifier. We then set the result text to the targetText variable of the app.

    This will not automatically provide the translated result to the app. Instead, user will see a button called Replace with translation

    The benefit of the above is that it uses system pre-designed UI, and you do not need to provide the source and target language, all are auto configured and detected by the system.

    But if you want to get the translated result programmatically, read on!

    Check if language is supported by iOS system

    iOS system offers translation service for some popular languages. To check which language pair is available, you can use

    func checkSpecificLanguagePairs() async {
    let availability = LanguageAvailability()

    // English to Japanese
    let english = Locale.Language(identifier: "en")
    let japanese = Locale.Language(identifier: "ja")
    let statusEnJa = await availability.status(from: english, to: japanese)
    print("English to Japanese: \(statusDescription(statusEnJa))")

    // English to Simplified Chinese
    let chinese = Locale.Language(identifier: "zh-Hans")
    let statusEnCh = await availability.status(from: english, to: chinese)
    print("English to Simplified Chinese: \(statusDescription(statusEnCh))")


    // English to German
    let german = Locale.Language(identifier: "de")
    let statusEnDe = await availability.status(from: english, to: german)
    print("English to German: \(statusDescription(statusEnDe))")
    }

    // Helper function to describe the status
    func statusDescription(_ status: LanguageAvailability.Status) -> String {
    switch status {
    case .installed:
    return "Translation installed and ready to use."
    case .supported:
    return "Translation supported but requires download of translation model."
    case .unsupported:
    return "Translation unsupported between the given language pair."
    @unknown default:
    return "Unknown status"
    }
    }

    Now, if the returned status is installed, it means you can translate normally. If it is unsupported , it means iOS does not support translation of that language peer. If it is supported but not installed it means the iOS system has not yet downloaded the files necessary for this translation.

    These translation model files only need to be downloaded once every device.

    Bonus topic: checking the language of a text

    Your app can actually detect the language of a given text by using NaturalLanguage framework

    import NaturalLanguage

    static func detectLanguage(for string: String) -> String? {
    let recognizer = NLLanguageRecognizer()
    recognizer.processString(string)
    guard let languageCode = recognizer.dominantLanguage?.rawValue else {
    return nil
    }
    return languageCode
    }

    Download translation models

    You can ask iOS to present the download dialog for the translation files.

    struct TranslationModelDownloader: View {

    var configuration: TranslationSession.Configuration {
    TranslationSession.Configuration(
    source: Locale.Language(identifier: "en"),
    target: Locale.Language(identifier: "ja")
    )
    }

    var body: some View {
    NavigationView {
    Text("Download translation files between \(configuration.source?.minimalIdentifier ?? "?") and \(configuration.target?.minimalIdentifier ?? "?")")
    .translationTask(configuration) { session in
    do {
    try await session.prepareTranslation()
    } catch {
    // Handle any errors.
    print("Error downloading translation: \(error)")
    }
    }
    }
    }
    }

    In the above code, you will attach the translationTask view modifier to your SwiftUI view. You will define the language configuration (source language and target language) within the configuration parameter. Then, you will call session.prepareTranslation() within the translation task view modifier.

    When the view shows up, it will present a system dialog for downloading translation files.

    Here is a full SwiftUI demo code for checking available languages and downloading the models:

    //
    // LanguageAvailabilityChecker.swift
    // iOSTranslationVideo
    //
    // Created by msz on 2024/12/01.
    //

    import SwiftUI
    import Translation

    fileprivate class ViewModel: ObservableObject {
    @Published var sourceLanguage: Locale.Language = Locale.current.language
    @Published var targetLanguage: Locale.Language = Locale.current.language

    @Published var languageStatus: LanguageAvailability.Status = .unsupported

    @Published var sourceFilter: String = "English"
    @Published var targetFilter: String = "German"

    let languages: [Locale.Language]

    init() {
    // Initialize the list of available languages
    let languageCodes = Locale.LanguageCode.isoLanguageCodes
    self.languages = languageCodes.compactMap { Locale.Language(languageCode: $0) }
    }

    func displayName(for language: Locale.Language) -> String {
    guard let languageCode = language.languageCode?.identifier else {
    return language.maximalIdentifier
    }
    return Locale.current.localizedString(forLanguageCode: languageCode) ?? languageCode
    }

    var filteredSourceLanguages: [Locale.Language] {
    if sourceFilter.isEmpty {
    return languages
    } else {
    return languages.filter {
    displayName(for: $0).localizedCaseInsensitiveContains(sourceFilter)
    }
    }
    }

    var filteredTargetLanguages: [Locale.Language] {
    if targetFilter.isEmpty {
    return languages
    } else {
    return languages.filter {
    displayName(for: $0).localizedCaseInsensitiveContains(targetFilter)
    }
    }
    }

    func checkLanguageSupport() async {
    let availability = LanguageAvailability()
    let status = await availability.status(from: sourceLanguage, to: targetLanguage)

    DispatchQueue.main.async {
    self.languageStatus = status
    }
    }
    }


    struct LanguageAvailabilityChecker: View {
    @StateObject fileprivate var viewModel = ViewModel()

    var body: some View {
    Form {
    // Source Language Section
    Section("Source Language") {
    TextField("Filter languages", text: $viewModel.sourceFilter)
    .padding(.vertical, 4)

    Picker("Select Source Language", selection: $viewModel.sourceLanguage) {
    ForEach(viewModel.filteredSourceLanguages, id: \.maximalIdentifier) { language in
    Button {} label: {
    Text(viewModel.displayName(for: language))
    Text(language.minimalIdentifier)
    }
    .tag(language)
    }
    }
    .disabled(viewModel.filteredSourceLanguages.isEmpty)
    .onChange(of: viewModel.sourceLanguage) { _, _ in
    Task {
    await viewModel.checkLanguageSupport()
    }
    }
    }

    // Target Language Section
    Section("Target Language") {
    TextField("Filter languages", text: $viewModel.targetFilter)

    Picker("Select Target Language", selection: $viewModel.targetLanguage) {
    ForEach(viewModel.filteredTargetLanguages, id: \.maximalIdentifier) { language in
    Button {} label: {
    Text(viewModel.displayName(for: language))
    Text(language.minimalIdentifier)
    }
    .tag(language)
    }
    }
    .disabled(viewModel.filteredTargetLanguages.isEmpty)
    .onChange(of: viewModel.targetLanguage) { _, _ in
    Task {
    await viewModel.checkLanguageSupport()
    }
    }
    }

    // Status Section
    Section {
    if viewModel.languageStatus == .installed {
    Text("✅ Translation Installed")
    .foregroundColor(.green)
    } else if viewModel.languageStatus == .supported {
    Text("⬇️ Translation Available to Download")
    .foregroundColor(.orange)
    } else {
    Text("❌ Translation Not Supported")
    .foregroundColor(.red)
    }
    }

    // Download Button Section
    if viewModel.languageStatus == .supported {
    NavigationLink("Download") {
    TranslationModelDownloader(sourceLanguage: viewModel.sourceLanguage,
    targetLanguage: viewModel.targetLanguage)
    }
    }
    }
    .navigationTitle("Language Selector")
    .onAppear {
    Task {
    await viewModel.checkLanguageSupport()
    }
    }
    }
    }

    #Preview {
    LanguageAvailabilityChecker()
    }

    struct TranslationModelDownloader: View {

    var configuration: TranslationSession.Configuration

    init(sourceLanguage: Locale.Language, targetLanguage: Locale.Language) {
    self.configuration = TranslationSession.Configuration(source: sourceLanguage, target: targetLanguage)
    }

    var body: some View {
    NavigationView {
    Text("Download translation files between \(configuration.source?.minimalIdentifier ?? "?") and \(configuration.target?.minimalIdentifier ?? "?")")
    .translationTask(configuration) { session in
    do {
    try await session.prepareTranslation()
    } catch {
    // Handle any errors.
    print("Error downloading translation: \(error)")
    }
    }
    }
    }
    }

    Get translated result programmatically

    If you want to show the translated result within your app’s view. You can use a translation session.

    To get the translation result programmatically, you still need a SwiftUI shown on screen.

    First, set up the variables to store the text to translate, an optional translation configuration, and one to store the result:

    @State private var textToTranslate: String?
    @State private var translationConfiguration: TranslationSession.Configuration?
    @State private var translationResult: String?

    Then, add a translationTask view modifier:

    .translationTask(translationConfiguration) { session in
    do {
    guard let textToTranslate else { return }
    let response = try await session.translate(textToTranslate)
    self.translationResult = response.targetText
    } catch {
    print("Error: \(error)")
    }
    }

    Now, when you are ready to translate (for example, you have fetched the text for translation, you can set a value to the variables). For example, in the below code, we fetch the content of a web page and translate it to Japanese.

    let (data, _) = try await URLSession.shared.data(from: URL(string: "https://raw.githubusercontent.com/swiftlang/swift/refs/heads/main/.github/ISSUE_TEMPLATE/task.yml")!)
    guard let webPageContent = String(data: data, encoding: .utf8) else { return }
    // start a translation to Japanese
    self.textToTranslate = webPageContent
    self.translationConfiguration = .init(target: .init(identifier: "ja"))

    Notice that the self.translationConfiguration can take no parameters, just the source language code, just the target language code, or both. For the parameters that you do not provide, the system will infer automatically based on user configuration.

    It is recommended that you define the source and target language by yourself.

    Here is the complete code:

    import SwiftUI
    import Translation

    struct CustomTranslation: View {

    @State private var textToTranslate: String?
    @State private var translationConfiguration: TranslationSession.Configuration?
    @State private var translationResult: String?

    var body: some View {
    Form {

    Section("Original text") {
    if let textToTranslate {
    Text(textToTranslate)
    }
    }

    Section("Translated text") {
    if let translationResult {
    Text(translationResult)
    }
    }

    }
    .translationTask(translationConfiguration) { session in
    do {
    guard let textToTranslate else { return }
    let response = try await session.translate(textToTranslate)
    self.translationResult = response.targetText
    } catch {
    print("Error: \(error)")
    }
    }
    .task {
    // fetch the text
    do {
    let (data, response) = try await URLSession.shared.data(from: URL(string: "https://raw.githubusercontent.com/swiftlang/swift/refs/heads/main/.github/ISSUE_TEMPLATE/task.yml")!)
    guard let webPageContent = String(data: data, encoding: .utf8) else { return }
    // start a translation to Japanese
    self.textToTranslate = webPageContent
    self.translationConfiguration = .init(target: .init(identifier: "ja"))
    } catch {
    print("Error: \(error)")
    }
    }
    }

    }

    #Preview {
    CustomTranslation()
    }

    Compatibility for older iOS versions

    The translationTask view modifier is only available for iOS 18 and higher. If you also want your app to support iOS 17, you can create a custom SwiftUI view modifier (that runs the translation task if it is iOS 18 or higher, and do nothing when it is not supported):

    @ViewBuilder
    public func translationTaskCompatible(
    shouldRun: Bool,
    textToTranslate: String,
    targetLanguage: Locale.Language = Locale.current.language,
    action: @escaping (_ detectedSourceLanguage: String, _ translationResult: String) -> Void
    ) -> some View {
    if shouldRun, #available(iOS 18.0, *) {
    self
    .translationTask(.init(target: targetLanguage), action: { session in
    do {
    let response = try await session.translate(textToTranslate)
    action(response.sourceLanguage.minimalIdentifier, response.targetText)
    } catch {
    print("Translation failed: \(error.localizedDescription)")
    }
    })
    } else {
    self // No-op for unsupported iOS versions
    }
    }

    Then, in your iOS code, you can use it like this:

    .translationTaskCompatible(shouldRun: self.runAppleTranslation,
    textToTranslate: self.displayedPostContent,
    targetLanguage: Locale.current.language, action: { detectedSourceLanguageCode, translationResult in
    self.displayedPostContent = translationResult
    })

    Submit multiple translation requests

    You can submit multiple translation requests, and have results coming with unique IDs whenever it becomes available:

    Within a Task block and a SwiftUI view, you can create an array of translation requests, and submit them all in once. Within each request, you can specify a request ID, so you know which original text it is referring to when you get the result back.

    //
    // MultipleTranslate.swift
    // iOSTranslationVideo
    //
    // Created by msz on 2024/12/05.
    //

    import SwiftUI
    import Translation

    struct MultipleTranslate: View {

    // translation struct with the original text and optional translated text String
    struct TranslationEntry: Identifiable {
    let id: String
    let originalText: String
    var translatedText: String?

    init(id: String = UUID().uuidString, originalText: String, translatedText: String? = nil) {
    self.id = id
    self.originalText = originalText
    self.translatedText = translatedText
    }
    }

    @State private var textsToTranslate: [TranslationEntry] = [
    .init(originalText: "Hello world! This is just a test."),
    .init(originalText: "The quick brown fox jumps over the lazy dog."),
    .init(originalText: "How are you doing today?"),
    .init(originalText: "It is darkest just before the dawn."),
    .init(originalText: "The early bird catches the worm."),
    ]
    @State private var userEnteredNewText: String = ""

    @State private var configuration: TranslationSession.Configuration?

    var body: some View {

    Form {

    // list all text
    Section("Texts to translate") {
    List {
    ForEach(textsToTranslate) { text in
    VStack(alignment: .leading) {
    // original text
    Text(text.originalText)
    .font(.headline)
    // translated text, if available
    if let translatedText = text.translatedText {
    Text(translatedText)
    .font(.subheadline)
    }
    }
    }
    }
    }

    // allow user to add a new text, using a TextField and a Button
    Section("Add new text") {
    HStack {
    TextField("Enter text to translate",
    text: $userEnteredNewText)
    Button("Add") {
    textsToTranslate.append(.init(originalText: userEnteredNewText))
    userEnteredNewText = ""
    }
    }
    }

    Button("Translate all to Japanese") {
    self.configuration = .init(target: .init(identifier: "ja"))
    }

    }
    .translationTask(configuration) { session in
    let allRequests = textsToTranslate.map {
    return TranslationSession.Request(
    sourceText: $0.originalText,
    clientIdentifier: $0.id)
    }
    do {
    for try await response in session.translate(batch: allRequests) {
    print(response.targetText, response.clientIdentifier ?? "")
    if let i = self.textsToTranslate.firstIndex(where: { $0.id == response.clientIdentifier }) {
    var entry = self.textsToTranslate[i]
    entry.translatedText = response.targetText
    self.textsToTranslate.remove(at: i)
    self.textsToTranslate.insert(entry, at: i)
    }
    }
    } catch {
    print(error.localizedDescription)
    }
    }

    }

    }

    #Preview {
    MultipleTranslate()
    }

    Using in UIKit

    You might notice that all the above need a view modifier attached to a SwiftUI View.

    Here is a quote from Apple Engineer:

    “While the Translation APIs do need to be triggered from SwiftUI, there’s still a straightforward workaround to get this working from a mostly UIKit (or AppKit) app. You can add UIHostingController (or NSHostingController) to the place in your app you want any translation UI to present from. You can add the .translationPresentation or .translationTask modifier to a simple SwiftUI view, even though most of your app doesn’t use SwiftUI.” https://developer.apple.com/forums/thread/756837?answerId=791116022#791116022

    So the translation API needs to be triggered from a SwiftUI view.

    If you are using UIKit, you can use a UIHostingController

    //
    // TranslationUIKit.swift
    // iOSTranslationVideo
    //
    // Created by msz on 2024/12/05.
    //

    import Foundation
    import UIKit
    import SwiftUI

    #if canImport(Translation)
    import Translation
    #endif

    struct EmbeddedTranslationView: View {
    var sourceText: String
    @State private var isTranslationShown: Bool = false

    var body: some View {
    VStack {
    #if canImport(Translation)
    Button("Translate") {
    self.isTranslationShown = true
    }
    .translationPresentation(isPresented: $isTranslationShown,
    text: self.sourceText)
    #else
    Text("Translation feature not available.")
    #endif
    }
    }
    }

    // UIKit ViewController
    class ViewController: UIViewController {
    override func viewDidLoad() {
    super.viewDidLoad()
    view.backgroundColor = .systemBackground

    // Create the SwiftUI view
    let embeddedSwiftUIView = EmbeddedTranslationView(sourceText: "Hello world! This is a test.")

    // Embed the SwiftUI view in a UIHostingController
    let hostingController = UIHostingController(rootView: embeddedSwiftUIView)

    // Add the UIHostingController as a child view controller
    addChild(hostingController)
    hostingController.view.translatesAutoresizingMaskIntoConstraints = false
    view.addSubview(hostingController.view)
    hostingController.didMove(toParent: self)

    // Layout the SwiftUI view
    NSLayoutConstraint.activate([
    hostingController.view.centerXAnchor.constraint(equalTo: view.centerXAnchor),
    hostingController.view.centerYAnchor.constraint(equalTo: view.centerYAnchor),
    hostingController.view.widthAnchor.constraint(equalTo: view.widthAnchor, multiplier: 0.8),
    hostingController.view.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.5)
    ])
    }
    }

    // Wrap UIKit ViewController for SwiftUI
    struct UIKitViewWrapper: UIViewControllerRepresentable {
    func makeUIViewController(context: Context) -> UIViewController {
    return ViewController()
    }

    func updateUIViewController(_ uiViewController: UIViewController, context: Context) {
    // No updates required for now
    }
    }

    // Add a SwiftUI Preview for Testing
    struct UIKitViewWrapper_Previews: PreviewProvider {
    static var previews: some View {
    UIKitViewWrapper()
    .edgesIgnoringSafeArea(.all)
    }
    }

    In the above view, you will embed the SwiftUI view (which shows a single translate button). When the user taps that button, you can present the translation view.

    Similarly, if you want to call the translation API, you can pass the translated value back from SwiftUI view to your UIKit view.

    Thank you for reading!

    The code in this article is available at: https://github.com/mszpro/iOS-System-Translation-Demo

    Japanese version: https://qiita.com/mashunzhe/items/d90ae92e7daba800abaf

    Follow me on Twitter: https://twitter.com/mszpro

    Subscribe on Youtube: https://www.youtube.com/@MszPro6

    Mastodon, Misskey: @[email protected]

    Bluesky: @mszpro.com

    Website: https://mszpro.com

    SoraSNS for Mastodon, Misskey, Bluesky, Nostr all in one: https://mszpro.com/sorasns